Meta Revolution World - Revold Docs | OPEN SOURCE

Why we chose Unity to create the Meta Revolution World (REVOLD) Metaverse?


Creating the most immersive metaverse requires the best technology. Technology that not only provides a foundation, but a framework for everything that you build around. 


This was the technology we were looking for before we first started building REVOLD. It needed to provide us with the means to create something that just hasn’t been created before: a Virtual Reality world – a metaverse – with immersive, realistic graphics.


So we knew that what was ahead would be a challenge. But we also knew that if we chose our technology well – chose the right technology – that we would be headed in the right direction. We wanted to be able to focus on what really would matter to the inhabitants and visitors to our metaverse – the way that the environments felt and played. 


So the decision was made. Unity is known as the best gaming engine in the world. And now it would be powering REVOLD. 


Unity is one of the industry’s most powerful and widely used game design software tools, allowing you to create 2D and 3D games for nearly any system—including Windows, Mac, iOS, Android, Facebook. Unity has been used by Oculus Rift, Steam VR, PS4 from around the world – from small teams to powerhouses with hundreds, if not thousands of people. They use Unity because it’s a natural fit for games, whether they are first-person shooters or strategy titles. We felt it could go further, and Unity gives us everything we needed to create the REVOLD metaverse. High-quality graphics, vivid visual effects, excellent physics simulation – all these things are now available to us for our metaverse and the environments, games, quests and architecture held within. 

Metaverse vr

Even still, the fact is that we are creating a state of the art digital platform that will deliver an infinite amount of new content to a VR metaverse, and Virtual Reality is a platform that is currently known for its graphical limitations. With Unity, we felt we could find a way to surpass those limitations and create something that both looked and performed on another level. 


Make no mistake, we are only too aware that’s not enough to have the best engine. So our next challenge was, of course, people. We all understand the importance of hiring the right talent, and it’s something we have worked on extensively whilst our metaverse has been in development in Unity. We are pleased to say we are working with some of the very best developers and content creators that are able to realize our vision of full virtual worlds with high-performance graphics and realistic visual effects. 


One of the things that brings us results when using Unity is in our environment. The REVOLD environment, of course, contains many natural landscape elements like сastles, weapons, armories, trees, streams, cliffs and much more – all the elements you see in daily life. But it also contains much more – fantastical elements such as magic effects, deft movement of the character and his skills,  with their own cities, a mixture of futuristic and traditional buildings, and yes, multiple varieties of enemies and goals, tasks, quests. You can play deep beneath the surface of Capital. Everything will be more immersive because of the technology choice we made when we started out; to use Unity as the foundation and framework for our metaverse. And so now, with the right talent and the right platform, that is exactly what we are building with REVOLD Metaverse – something hugely expensive and immersive. 

Another key benefit has been that we are also now in the position to take our innovative ideas from concept to final product, without reinventing the wheel. And we are proud to say that we will be able to do it for years to come. We have made sure that we are fully upgradable to allow us to build for a long journey ahead into the next-generation and beyond. 


We believe that Virtual Reality will be mainstream within a short number of years, and we want to make sure we are ready for this transition, so we are able to realize our vision of full virtual worlds with high-performance graphics and realistic visual effects. It’s helping us do that in a way that we believe no other engine could, so in the end, Unity was a no-brainer for us. We chose to make the Revolution World NFT VR Metaverse consumed Unity Technology. 


And we can’t wait to invite you in. We are beyond DEX.